Crow Hideout Act 4 Guide
Act 4 Crow Mode guide: Dawn shields, Splitters, Summoners, recommended Unbound carry lineups, and party roles.
**Act 4 (Crow Mode)** stacked every prior modifier and added **Dawn** (99% spawn HP cut but five shields), **Splitters**, and **Summoners**. Developers recommended **3–4 players**. Solo clears leaned on **8th Sword (Berserk) Unbound**, **Salmon Sorcerer** slow, and disciplined sell-downs of farm units.
Recommended Roles
| Unit | Job |
|---|---|
| 8th Sword (Berserk) Unbound | Main carry |
| Salmon Sorcerer (Grade 1) | Mandatory slow |
| Puppet (Telekinetic) | Damage amp / leak catch |
| Cursed Student (True Love) | Boss DPS |
| Stone Alchemist | Early Yen farm — sell late |
| String Demon (Awakened) | Reward boost slot |
- Waves 1–4: farm only — do not greed upgrades
- Wave 5+: park carry on the active lane
- Wave 10+: place slows on secondary portals before they open
- Boss waves: sell Alchemists → dump Yen into carry + Puppet
Frequently Asked Questions
Can I solo Act 4 without Unbound?
Possible but inconsistent. Unbound on your carry was the community baseline for reliable Hard Mode clears.
Related Pages
Beginner GuideComplete new player walkthroughPost–Update 0.5 ChecklistWhat to do after Villain Invasion endsBeat Villain InvasionActs 1–4 checklist and Crow Relic routeGet Secret UnitsNoob-to-Secret hunt checklistFarm Z-StatsStat Rerolls, locks, and carry focusAFK Expedition MatsIdle material loop after level 20Summon MythicsBanner strategy and pity systemRoll TraitsTrait reroll and best picksBeat Story ModeFirst act clearing guideComplete RaidsRaid team building tips