Crow Hideout Map Guide

Crow Hideout limited map layout, act portals, Crow Relic gate, and placement tips for Acts 3–4.

**Crow Hideout** was the limited **Villain Invasion** map. Acts 1–3 taught individual modifiers; Act 4 (Crow Mode) combined them on a multi-path cavern with a relic gate. Stone Alchemist farming near the first portal, then pivoting Yen into a single Unbound carry, was the standard solo pattern for Acts 3–4.

Layout Notes

  • Multi-lane cavern with staggered portal activations
  • Act 3 closes with Razorjaw on Hard Mode (~Wave 10 pressure)
  • Act 4 adds Splitter / Summoner / Dawn shields plus returning modifiers
  • Crow Relic required for full Act 4 reward payout

Solo Placement Sketch (Act 4)

  • Early: Stone Alchemist economy near spawn
  • Mid: 8th Sword (Berserk) Unbound as primary carry
  • Mandatory: Salmon Sorcerer (Grade 1) slow coverage
  • Boss amplify: Puppet (Telekinetic) + late Shadow (Divine) if owned

Frequently Asked Questions

Is Crow Hideout still in the map rotation?

Not as a limited event map after August 1, 2026. Similar layouts may return in future limited modes.

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