Crow Hideout Map Guide
Crow Hideout limited map layout, act portals, Crow Relic gate, and placement tips for Acts 3–4.
**Crow Hideout** was the limited **Villain Invasion** map. Acts 1–3 taught individual modifiers; Act 4 (Crow Mode) combined them on a multi-path cavern with a relic gate. Stone Alchemist farming near the first portal, then pivoting Yen into a single Unbound carry, was the standard solo pattern for Acts 3–4.
Layout Notes
- Multi-lane cavern with staggered portal activations
- Act 3 closes with Razorjaw on Hard Mode (~Wave 10 pressure)
- Act 4 adds Splitter / Summoner / Dawn shields plus returning modifiers
- Crow Relic required for full Act 4 reward payout
Solo Placement Sketch (Act 4)
- Early: Stone Alchemist economy near spawn
- Mid: 8th Sword (Berserk) Unbound as primary carry
- Mandatory: Salmon Sorcerer (Grade 1) slow coverage
- Boss amplify: Puppet (Telekinetic) + late Shadow (Divine) if owned
Frequently Asked Questions
Is Crow Hideout still in the map rotation?
Not as a limited event map after August 1, 2026. Similar layouts may return in future limited modes.
Related Pages
Story ModeActs, star rewards, and mapsChallengesChallenge mode overviewExpeditionsExpedition mode at level 20RaidsCo-op raid mechanics and rewardsAFK ModePassive rewards and milestonesTournamentsSolo, duo & global leaderboardsCreator SpotlightsDeveloper-teased unique modeSandbox ModeFree stage and unit testing